Online or onsite, instructor-led live Game Development training courses in San Francisco Bay Area.
CA, Sunnyvale - Downtown Sunnyvale
640 W California Ave Suite 210, Sunnyvale, united states, 94086
The Sunnyvale center is located one block from Caltrain rail station and provides easy access to Central Expressway and High...
The Sunnyvale center is located one block from Caltrain rail station and provides easy access to Central Expressway and Highway 101.
It is in walking distance to the city's downtown district, featuring numerous restaurants, shops, and businesses, as well as a short drive from San Jose International Airport.
CA, San Francisco - Golden Gate
75 Broadway, San Francisco , united states, 94111
With its fabulous arched windows, the 75 Broadway office, located in the heart of Jackson Square, is designed to impress. Sit...
With its fabulous arched windows, the 75 Broadway office, located in the heart of Jackson Square, is designed to impress. Situated at Golden Gateway Commons on the second floor of this unique campus-style building, it overlooks the green terrain's of Sydney Walton Park with the famous waterfront piers behind. This enviable location is a short walk from public transport and just blocks away from the Embarcadero and the ferry building, as well as a host of convenient amenities.
This instructor-led, live training in San Francisco Bay Area (online or onsite) is aimed at intermediate-level to advanced-level 3D artists, game developers, and visualization professionals who wish to leverage their skills in Autodesk 3ds Max and learn how to create immersive real-time experiences in Unreal Engine.By the end of this training, participants will be able to:
Understand the key differences between 3ds Max and Unreal Engine workflows.
Import 3D models, animations, and assets from 3ds Max into Unreal Engine.
Create and customize materials, textures, and shaders in Unreal Engine.
Set up dynamic lighting and global illumination for real-time rendering.
Implement interactivity and gameplay mechanics using Blueprint visual scripting.
Optimize assets and scenes for real-time performance and efficiency.
This instructor-led, live training in San Francisco Bay Area (online or onsite) is aimed at beginner to intermediate-level programmers who wish to create their own Roblox games.
By the end of this training, participants will be able to:
This instructor-led, live training in San Francisco Bay Area (online or onsite) is aimed at game developers who wish to get a comprehensive understanding of UE5 and how to use it to create stunning real-time content.
By the end of this training, participants will be able to:
Learn and understand the new features of the UE5 release.
Utilize the real-time 3D creation tool capability of UE5 to create realistic visuals.
This instructor-led, live training in San Francisco Bay Area (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.By the end of this training, participants will be able to:
Understand the principles and core concepts of 3D modeling.
Explore a variety of modes and tools for modeling and editing 3D meshes.
Learn how to create animations and visual effects with Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models.
Export 3D models and assets to a game engine, 3D printer, or other software.
This instructor-led, live training in San Francisco Bay Area (online or onsite) is aimed at anyone who wishes to design and create fun and engaging games and applications, and learn about the basics of computer programming.
By the end of this training, participants will be able to:
Be acquainted with the Scratch website.
Program using the Scratch editor.
Learn about the different tools and functions.
Create and design a simple game or interactive story.
This instructor-led, live training in San Francisco Bay Area covers the fundamentals of game development with Unreal Engine 4 while giving participants the chance to create their own sample game.
This instructor-led, live training in San Francisco Bay Area covers the fundamentals of game development with Unity while walking participants step-by-step through the creation of their own game.
Hands-on implementation in a live-lab environment.
Course Customization Options
To request a customized training for this course, please contact us to arrange.
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Testimonials (2)
Everything was done at a perfectly adjusted pace in an understandable and accessible way, enabling effective learning and expanding one's competences. The trainer is a qualified person who can explain many issues in order to improve the projects completed during the course. Using simple examples, it shows and analyzes important aspects that are needed to create more advanced models. I consider the training to be very successful.
Klaudia - CB POLAND sp. z o.o.
Course - Blender: 3D Modeling Fundamentals
Machine Translated
I really like the exercises
Ioan Adrian Gui - Bachner - Continental Automotive (avlad)
Course - Unity: Developing 3D Games with C# and Javascript
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